amygdala train - QR code reveal

amygdala train - QR code reveal

click the eye-button -------dont touch ----use mouse clicks or digitizers clicks

You can use the key combination ↑ ↑ ↓ ↓ ← → ← → B A (Konami Code) within the project to find your balance...
if you explored your portals...

The project "Self-Oriented Portals" shapes sensory experiences for the audience-actors that will activate the center of their emotional intelligence. Perhaps, then, the spectators-actors develop this first activation of theirs by integrating elements and recreating many new ones regarding their own being-environment-atmosphere. Thus, these lived experiences can at some point mobilize the emotional intelligence of the brain to perceive the fourth dimension of space, shaping the sense of it, as is the case with the sensory perception of the third dimension of a space.

In both cases, the human brain shapes the sense of existence of the "space" and therefore, its atmosphere. Thus, it creates the atmosphere of "Self-Oriented Portals".

The whole work is about an atmosphere that can be seen through the sense of atmosphere that constitutes each person who will gather in this larger space-time atmosphere together with the work. The goal is to realize the interconnection of "being" and "appearance" with the private-public relationship over time.

Often one can form a sense of an environment or atmosphere and more broadly, of time. But how much of this is true and how much is a reflection of illusion.

The digital space creates parallel space-times and the sense of their existence instantaneously and constantly changing. These ever-changing space-times present a constant redefinition of 'being' but also its constant struggle with 'appearance'. In addition, each viewer affects the work with the courses it follows.

Viewers will be able to enter portals digitally, which are womb-like passageways to the birth of the self. The inner space at the same time gives the possibility to go outside. In each portal there is also a painting related to the distortion caused in the capture. There is a translucent circle on each portal that leads to capture. Navigation is only done with the left mouse button of the computer so that the viewer can achieve immersion.

self oriented portals when arrive from metalic labyrinthic wires

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so, whenever and wherever you see the following image you can scan it with your blippAR app and see the augmentation of it about our humane world

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